MineConomy

Features

  • None, See Upcoming Features

Upcoming

  • 14 Per World Marketplace Groups
  • Customizable Starting Ballance
  • Customizable Marketplace Price Cap
  • Per Player Account

Planned

  • Credit Cards
  • Loans
  • Player Shops
  • ATM Blocks
  • Bank Blocks
  • Slot Machines
  • Player Shops

NWTG Automation

OFFICIAL MOD SITES

NEWS

MARKETPLACE

POSTED: SEP 3rd, 2021

Welcome to MineConomy, another mod for a future Minecraft server I am working on. This mod adds an economy based system for trading, money, shops, world markets and more. There is many things planned and its been a great colaberation with active feedback for the MCToolkit Team and MCreator Team.

I started working on the world marketplace for players to buy/sell items from and to the server. The prices are actually dynamic and will have a few intresting factors in place to make the prices more dynamic. For example the base price can range from -50% to +50% of the base value for that item, the cap for the price can also be offsetted as well. Then there is a demand price factor which is a secondary price factor that will increase demand if players buy items, or decrease demand if players sell items of that type. This effects the overall price for buying and selling of the tiem.

Demand prices will also normalize over time and reach the defualt 0% offset value when the item has not been bought/sold for some time. Many things are planned for this mod and with this mod being part of the Minecraft server mod pack I am working on it will provide an unique forge experience for all players.

Features

  • None, See Upcoming Features

Upcoming

  • 14 Per World Marketplace Groups
  • Customizable Starting Ballance
  • Customizable Marketplace Price Cap
  • Per Player Account

Planned

  • Credit Cards
  • Loans
  • Player Shops
  • ATM Blocks
  • Bank Blocks
  • Slot Machines
  • Player Shops